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Zac

JungleB tierAll ranks
51.5% win rate 2.8% pick 1.2% ban 3.4 KDA 10,885 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Shards
Ability Haste
Adaptive Force
Health Scaling
1,914 games on this page · 53.7% win rate

Ability order

Tap or hover an ability for its description
Max E, then W, then QElastic Slingshot→Unstable Matter→Stretching Strikes
1
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9
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18
Stretching Strikes
Q · Stretching Strikes

Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

Q
Q
Q
Q
Q
Unstable Matter
W · Unstable Matter

Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

W
W
W
W
W
Elastic Slingshot
E · Elastic Slingshot

Zac attaches his arms to the ground and stretches back, launching himself forward.

E
E
E
E
E
Let's Bounce!
R · Let's Bounce!

Zac bounces four times, knocking up enemies hit and slowing them.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashSmite

Starting items

Scorchclaw Pup

Boots

Ionian Boots of Lucidity

Core purchase order

Hextech Rocketbelt→Sunfire Aegis→Spirit Visage

Situational items

Pick rate, then win rate
4th item
Thornmail23.0% pick60.1% win
Randuin's Omen13.0% pick57.5% win
5th item
Jak'Sho, The Protean14.7% pick68.9% win
Mejai's Soulstealer14.5% pick74.0% win
Randuin's Omen13.9% pick55.7% win
Thornmail13.5% pick64.7% win

Synergizes with

Zaahen64.9%168 games
Draven59.9%227 games
Milio56.9%427 games
Nasus56.1%517 games
Teemo57.7%274 games

Stats

Performance

avg / game
CS / min6.1
Gold / min412
Damage to champs17,021
Kill participation53%
Vision score23
Damage share16%

Win by game length

Centre line is 50%
<2552.0%2,978 games
25-3051.7%3,415 games
30-3549.9%2,795 games
35+52.9%1,697 games

Damage profile

10,885 games measured
Builds AP 57%CC 1.52/min · 88th pctFrontline 66%

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood10,885 games3.9%55.4%51.3%+4.1 pts
First tower10,885 games0.9%76.7%51.3%+25.4 pts
First dragon (team)10,975 games50.3%63.3%39.5%+23.8 pts
First herald (team)10,975 games40.2%67.8%40.4%+27.4 pts
First baron (team)10,975 games38.9%79.1%33.9%+45.2 pts
First voidgrubs (team)10,975 games47.2%56.6%46.9%+9.7 pts