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Zac

TopNot enough dataAll ranks
48.7% win rate 0.4% pick 1.2% ban 2.4 KDA 1,712 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Shards
Attack Speed
Health Scaling
Health Scaling
268 games on this page · 45.5% win rate

Ability order

Tap or hover an ability for its description
Max W, then E, then QUnstable Matter→Elastic Slingshot→Stretching Strikes
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Stretching Strikes
Q · Stretching Strikes

Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

Q
Q
Q
Q
Q
Unstable Matter
W · Unstable Matter

Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

W
W
W
W
W
Elastic Slingshot
E · Elastic Slingshot

Zac attaches his arms to the ground and stretches back, launching himself forward.

E
E
E
E
E
Let's Bounce!
R · Let's Bounce!

Zac bounces four times, knocking up enemies hit and slowing them.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashIgnite

Starting items

Doran's ShieldHealth Potion

Boots

Plated Steelcaps

Core purchase order

Sunfire Aegis→Spirit Visage

Situational items

Pick rate, then win rate
4th item
Unending Despair25.2% pick60.7% win
Thornmail23.4% pick46.2% win
Randuin's Omen12.6% pick14 games
5th item
Randuin's Omen15.0% pick3 games
Jak'Sho, The Protean15.0% pick3 games
Unending Despair10.0% pick2 games
Mejai's Soulstealer10.0% pick2 games

Synergizes with

BardLow sample66.7%39 games
Milio60.6%66 games
EliseLow sample68.0%25 games
XayahLow sample61.4%44 games
RellLow sample62.9%35 games

Stats

Performance

avg / game
CS / min6.2
Gold / min384
Damage to champs20,465
Kill participation40%
Vision score21
Damage share20%

Win by game length

Centre line is 50%
<2553.2%541 games
25-3049.9%543 games
30-3543.5%398 games
35+44.3%230 games

Damage profile

1,712 games measured
Builds Mixed 89%CC 1.59/min · 90th pctFrontline 71%

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood1,712 games12.5%49.5%48.6%+0.9 pts
First tower1,712 games16.2%69.4%44.7%+24.7 pts
First dragon (team)1,729 games47.9%60.7%37.4%+23.3 pts
First herald (team)1,729 games41.2%66.2%36.3%+29.9 pts
First baron (team)1,729 games34.6%78.4%32.8%+45.6 pts
First voidgrubs (team)1,729 games48.4%54.1%43.4%+10.7 pts