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Ziggs

BotB tierAll ranks
51.7% win rate 2.3% pick 1.8% ban 2.5 KDA 8,952 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Shards
Adaptive Force
Adaptive Force
Health Scaling
1,927 games on this page · 51.0% win rate

Ability order

Tap or hover an ability for its description
Max Q, then E, then WBouncing Bomb→Hexplosive Minefield→Satchel Charge
1
2
3
4
5
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7
8
9
10
11
12
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18
Bouncing Bomb
Q · Bouncing Bomb

Ziggs throws a bouncing bomb that deals magic damage.

Q
Q
Q
Q
Q
Satchel Charge
W · Satchel Charge

Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Ziggs can use the Satchel to hexplode vulnerable enemy turrets.

W
W
W
W
W
Hexplosive Minefield
E · Hexplosive Minefield

Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.

E
E
E
E
E
Mega Inferno Bomb
R · Mega Inferno Bomb

Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashTeleport

Starting items

Doran's RingHealth Potion

Boots

No boots data yet

Core purchase order

Luden's Echo→Shadowflame→Rabadon's Deathcap

Situational items

Pick rate, then win rate
4th item
Zhonya's Hourglass25.1% pick54.7% win
Void Staff18.8% pick50.4% win
5th item
Zhonya's Hourglass23.4% pick47.0% win
Void Staff18.6% pick49.0% win
Horizon Focus12.5% pick54.5% win

Synergizes with

Syndra60.4%240 games
Tahm Kench60.2%186 games
Rammus62.5%96 games
Sett58.0%307 games
Nasus55.6%597 games

Stats

Performance

avg / game
CS / min7.4
Gold / min451
Damage to champs29,757
Kill participation45%
Vision score20
Damage share25%

Win by game length

Centre line is 50%
<2556.7%2,137 games
25-3054.6%2,412 games
30-3549.0%2,363 games
35+46.0%2,040 games

Damage profile

8,952 games measured
Builds APCC 0.60/min · 32nd pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood8,952 games7.5%59.2%51.1%+8.1 pts
First tower8,952 games27.1%66.8%46.1%+20.7 pts
First dragon (team)9,101 games47.9%64.1%40.5%+23.6 pts
First herald (team)9,101 games43.4%66.9%40.3%+26.6 pts
First baron (team)9,101 games36.1%80.8%35.4%+45.4 pts
First voidgrubs (team)9,101 games49.8%57.3%46.3%+11.0 pts