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Ziggs

SupportNot enough dataAll ranks
45.3% win rate 0.2% pick 1.8% ban 2.0 KDA 738 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Shards
Adaptive Force
Adaptive Force
Health Scaling
174 games on this page · 48.9% win rate

Ability order

Tap or hover an ability for its description
Max Q, then E, then WBouncing Bomb→Hexplosive Minefield→Satchel Charge
1
2
3
4
5
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7
8
9
10
11
12
13
14
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16
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18
Bouncing Bomb
Q · Bouncing Bomb

Ziggs throws a bouncing bomb that deals magic damage.

Q
Q
Q
Q
Q
Satchel Charge
W · Satchel Charge

Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Ziggs can use the Satchel to hexplode vulnerable enemy turrets.

W
W
W
W
W
Hexplosive Minefield
E · Hexplosive Minefield

Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.

E
E
E
E
E
Mega Inferno Bomb
R · Mega Inferno Bomb

Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashHeal

Boots

Sorcerer's Shoes

Core purchase order

Luden's Echo→Shadowflame

Situational items

Pick rate, then games
4th item
Rabadon's Deathcap25.7% pick18 games
Liandry's Torment15.7% pick11 games
Zhonya's Hourglass14.3% pick10 games
5th item
Morellonomicon42.9% pick6 games
Zhonya's Hourglass21.4% pick3 games
Rabadon's Deathcap14.3% pick2 games

Synergizes with

Yasuo54.3%81 games
BriarLow sample58.1%31 games
SylasLow sample55.0%40 games
TeemoLow sample56.2%32 games
IreliaLow sample54.8%31 games

Stats

Performance

avg / game
CS / min2.6
Gold / min356
Damage to champs27,299
Kill participation46%
Vision score65
Damage share22%

Win by game length

Centre line is 50%
<2549.3%138 games
25-3047.6%170 games
30-3541.5%195 games
35+44.3%235 games

Damage profile

738 games measured
Builds APCC 0.70/min · 37th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood738 games6.2%45.7%45.2%+0.5 pts
First tower738 games25.6%58.7%40.6%+18.1 pts
First dragon (team)793 games48.5%55.3%35.8%+19.5 pts
First herald (team)793 games40.4%60.3%35.1%+25.2 pts
First baron (team)793 games30.5%76.0%31.8%+44.2 pts
First voidgrubs (team)793 games47.7%53.2%38.1%+15.1 pts