Jungle60%ADC28%Mid7%
Karthus

Karthus

B · Good
Jungle · Patch 26.17 · All Ranks
50.4%WIN RATE
-WR CHANGE
1.5%PICK
1.3%BAN
2.43KDA
5,981MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Sorcery
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Shards
Adaptive Force
Adaptive Force
Health Scaling
1,200 games on this page · 46.3% WR
Ability orderhover an ability for its description
Max orderLay WasteDefileWall of Pain
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Lay Waste
Q · Lay Waste

Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.

Q
Q
Q
Q
Q
Wall of Pain
W · Wall of Pain

Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.

W
W
W
W
W
Defile
E · Defile

Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.

E
E
E
E
E
Requiem
R · Requiem

After channeling for 3 seconds, Karthus deals damage to all enemy champions.

R
R
R
Buildsshare of champ-role games
Summoners
ExhaustSmite
Starting
Scorchclaw PupHealth Potion
Boots
Sorcerer's Shoes
Core Build Order
Blackfire TorchShadowflameRabadon's Deathcap
Situationalpick % / win %
4th item
Void Staff24.9%55.3%
Zhonya's Hourglass16.3%53.9%
5th item
Void Staff27.5%66.7%
Zhonya's Hourglass12.7%57.1%
SYNERGIZES WITH
WarwickWarwick72.0%50g
RellRell63.1%168g
PoppyPoppy63.4%82g
QiyanaQiyana58.7%230g
KledKled60.9%87g

STATS

PERFORMANCEavg / game
CS / min7.7
Gold / min475
Damage to champs33,864
Kill participation54%
Vision score24
Damage share27%

WIN BY GAME LENGTH

<25
51.7%1603g
25-30
48.2%1696g
30-35
50.4%1488g
35+
51.8%1194g

DAMAGE PROFILE

5,981 games measured
Builds APCC 0.65/min · 34th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 6.0% · 5,981 games
POINT SWING+12.0
WITH61.7%
WITHOUT49.7%

First tower

secured in 0.8% · 5,981 games
POINT SWING+3.9
WITH54.2%
WITHOUT50.3%

First dragonteam

secured in 48.8% · 6,073 games
POINT SWING+26.8
WITH64.2%
WITHOUT37.4%

First heraldteam

secured in 36.3% · 6,073 games
POINT SWING+30.1
WITH69.6%
WITHOUT39.5%

First baronteam

secured in 35.4% · 6,073 games
POINT SWING+48.7
WITH81.9%
WITHOUT33.2%

First voidgrubsteam

secured in 49.9% · 6,073 games
POINT SWING+9.9
WITH55.4%
WITHOUT45.5%