Karthus

Karthus

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Mid · Patch 26.17 · All Ranks
49.8%WIN RATE
-WR CHANGE
0.2%PICK
1.3%BAN
1.98KDA
693MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Shards
Adaptive Force
Adaptive Force
Health
44 games on this page · 50.0% WR
Ability orderhover an ability for its description
Max orderLay WasteDefileWall of Pain
1
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9
10
11
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18
Lay Waste
Q · Lay Waste

Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.

Q
Q
Q
Q
Q
Wall of Pain
W · Wall of Pain

Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.

W
W
W
W
W
Defile
E · Defile

Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.

E
E
E
E
E
Requiem
R · Requiem

After channeling for 3 seconds, Karthus deals damage to all enemy champions.

R
R
R
Buildsshare of champ-role games
Summoners
ExhaustFlash
Starting
Doran's RingHealth Potion
Boots
Spellslinger's Shoes
Core Build Order
Blackfire TorchShadowflame
Situationalpick % / games
4th item
Rabadon's Deathcap27.7%23g
Zhonya's Hourglass20.5%17g
Void Staff13.3%11g
5th item
Void Staff45.9%17g
Rabadon's Deathcap21.6%8g
SYNERGIZES WITH
VayneVayne68.2%22g
YunaraYunara57.8%45g
CaitlynCaitlyn54.5%55g
NasusNasus55.8%43g
SennaSenna61.9%21g

STATS

PERFORMANCEavg / game
CS / min7.2
Gold / min444
Damage to champs38,902
Kill participation51%
Vision score19
Damage share31%

WIN BY GAME LENGTH

<25
49.1%173g
25-30
48.3%201g
30-35
52.7%184g
35+
48.9%135g

DAMAGE PROFILE

693 games measured
Builds APCC 0.57/min · 30th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 11.3% · 693 games
POINT SWING+17.6
WITH65.4%
WITHOUT47.8%

First tower

secured in 5.9% · 693 games
POINT SWING+24.9
WITH73.2%
WITHOUT48.3%

First dragonteam

secured in 50.3% · 716 games
POINT SWING+23.8
WITH61.7%
WITHOUT37.9%

First heraldteam

secured in 37.2% · 716 games
POINT SWING+28.9
WITH68.0%
WITHOUT39.1%

First baronteam

secured in 39.1% · 716 games
POINT SWING+50.7
WITH80.7%
WITHOUT30.0%

First voidgrubsteam

secured in 48.6% · 716 games
POINT SWING+13.7
WITH56.9%
WITHOUT43.2%