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Karthus

MidNot enough dataAll ranks
49.8% win rate 0.2% pick 1.3% ban 2.0 KDA 693 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Shards
Adaptive Force
Adaptive Force
Health
44 games on this page · 50.0% win rate

Ability order

Tap or hover an ability for its description
Max Q, then E, then WLay Waste→Defile→Wall of Pain
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Lay Waste
Q · Lay Waste

Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.

Q
Q
Q
Q
Q
Wall of Pain
W · Wall of Pain

Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.

W
W
W
W
W
Defile
E · Defile

Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.

E
E
E
E
E
Requiem
R · Requiem

After channeling for 3 seconds, Karthus deals damage to all enemy champions.

R
R
R

Builds

Share of champion-role games

Summoner spells

ExhaustFlash

Starting items

Doran's RingHealth Potion

Boots

Spellslinger's Shoes

Core purchase order

Blackfire Torch→Shadowflame

Situational items

Pick rate, then games
4th item
Rabadon's Deathcap27.7% pick23 games
Zhonya's Hourglass20.5% pick17 games
Void Staff13.3% pick11 games
5th item
Void Staff45.9% pick17 games
Rabadon's Deathcap21.6% pick8 games

Synergizes with

VayneLow sample68.2%22 games
YunaraLow sample57.8%45 games
Caitlyn54.5%55 games
NasusLow sample55.8%43 games
SennaLow sample61.9%21 games

Stats

Performance

avg / game
CS / min7.2
Gold / min444
Damage to champs38,902
Kill participation51%
Vision score19
Damage share31%

Win by game length

Centre line is 50%
<2549.1%173 games
25-3048.3%201 games
30-3552.7%184 games
35+48.9%135 games

Damage profile

693 games measured
Builds APCC 0.57/min · 30th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood693 games11.3%65.4%47.8%+17.6 pts
First tower693 games5.9%73.2%48.3%+24.9 pts
First dragon (team)716 games50.3%61.7%37.9%+23.8 pts
First herald (team)716 games37.2%68.0%39.1%+28.9 pts
First baron (team)716 games39.1%80.7%30.0%+50.7 pts
First voidgrubs (team)716 games48.6%56.9%43.2%+13.7 pts