Maokai

Maokai

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Top · Patch 26.17 · All Ranks
50.6%WIN RATE
-WR CHANGE
0.3%PICK
0.2%BAN
2.18KDA
1,242MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Sorcery
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Shards
Attack Speed
Health Scaling
Health Scaling
179 games on this page · 53.6% WR
Ability orderhover an ability for its description
Max orderBramble SmashTwisted AdvanceSapling Toss
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
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18
Bramble Smash
Q · Bramble Smash

Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them.

Q
Q
Q
Q
Q
Twisted Advance
W · Twisted Advance

Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target.

W
W
W
W
W
Sapling Toss
E · Sapling Toss

Maokai flings a sapling to the target area to stand guard. More effective in brush.

E
E
E
E
E
Nature's Grasp
R · Nature's Grasp

Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.

R
R
R
Buildsshare of champ-role games
Summoners
FlashTeleport
Starting
Doran's ShieldHealth Potion
Boots
Plated Steelcaps
Core Build Order
Unending DespairWinter's ApproachSpirit Visage
Situationalpick % / games
4th item
Thornmail12.0%9g
5th item
Thornmail13.3%2g
Imperial Mandate13.3%2g
SYNERGIZES WITH
QiyanaQiyana71.2%52g
ShyvanaShyvana73.9%23g
TristanaTristana63.4%71g
SeraphineSeraphine58.6%99g
JinxJinx57.9%107g

STATS

PERFORMANCEavg / game
CS / min6.0
Gold / min353
Damage to champs20,828
Kill participation38%
Vision score21
Damage share20%

WIN BY GAME LENGTH

<25
47.3%336g
25-30
47.5%383g
30-35
53.8%305g
35+
56.4%218g

DAMAGE PROFILE

1,242 games measured
Builds MixedCC 2.60/min · 99th pctFrontline 71%

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 6.8% · 1,242 games
POINT SWING+0.0
WITH50.6%
WITHOUT50.6%

First tower

secured in 12.6% · 1,242 games
POINT SWING+16.2
WITH64.7%
WITHOUT48.5%

First dragonteam

secured in 47.8% · 1,273 games
POINT SWING+24.7
WITH63.4%
WITHOUT38.7%

First heraldteam

secured in 39.2% · 1,273 games
POINT SWING+25.7
WITH66.1%
WITHOUT40.4%

First baronteam

secured in 36.4% · 1,273 games
POINT SWING+49.1
WITH81.7%
WITHOUT32.6%

First voidgrubsteam

secured in 48.9% · 1,273 games
POINT SWING+12.5
WITH56.9%
WITHOUT44.4%