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Maokai

JungleA tierAll ranks
52.5% win rate 0.6% pick 0.2% ban 2.9 KDA 2,168 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Shards
Ability Haste
Adaptive Force
Health Scaling
325 games on this page · 51.4% win rate

Ability order

Tap or hover an ability for its description
Max Q, then E, then WBramble Smash→Sapling Toss→Twisted Advance
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Bramble Smash
Q · Bramble Smash

Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them.

Q
Q
Q
Q
Q
Twisted Advance
W · Twisted Advance

Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target.

W
W
W
W
W
Sapling Toss
E · Sapling Toss

Maokai flings a sapling to the target area to stand guard. More effective in brush.

E
E
E
E
E
Nature's Grasp
R · Nature's Grasp

Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashSmite

Starting items

Scorchclaw PupHealth Potion

Boots

Ionian Boots of Lucidity

Core purchase order

Liandry's Torment→Imperial Mandate→Bloodletter's Curse

Situational items

Pick rate, then win rate
4th item
Spirit Visage19.4% pick57.9% win
Protoplasm Harness15.3% pick80.0% win
5th item
Unending Despair19.6% pick11 games
Spirit Visage12.5% pick7 games

Synergizes with

VexLow sample75.9%29 games
Zeri66.7%84 games
Aatrox66.7%57 games
SmolderLow sample67.4%43 games
Galio66.0%50 games

Stats

Performance

avg / game
CS / min6.0
Gold / min396
Damage to champs18,801
Kill participation51%
Vision score27
Damage share17%

Win by game length

Centre line is 50%
<2549.6%565 games
25-3053.0%656 games
30-3555.1%564 games
35+52.0%383 games

Damage profile

2,168 games measured
Builds AP 88%CC 2.17/min · 98th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood2,168 games4.3%55.9%52.3%+3.6 pts
First tower2,168 games0.6%Too few games52.3%Left out
First dragon (team)2,195 games48.8%66.6%39.4%+27.2 pts
First herald (team)2,195 games39.8%69.5%41.6%+27.9 pts
First baron (team)2,195 games40.5%82.6%32.3%+50.3 pts
First voidgrubs (team)2,195 games49.0%55.8%49.8%+6.0 pts