Skip to content

Locke

JungleD tierAll ranks
44.6% win rate 0.9% pick 28.5% ban 2.6 KDA 3,423 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Shards
Adaptive Force
Adaptive Force
Health Scaling
708 games on this page · 43.4% win rate

Ability order

Tap or hover an ability for its description
Max Q, then E, then WRitual Nails→Ashen Pursuit→Soul Ignition
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Ritual Nails
Q · Ritual Nails

Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks.

Q
Q
Q
Q
Q
Soul Ignition
W · Soul Ignition

Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect.

W
W
W
W
W
Ashen Pursuit
E · Ashen Pursuit

Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through.

E
E
E
E
E
Purgatory
R · Purgatory

Locke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashSmite

Starting items

Scorchclaw PupHealth Potion

Boots

Sorcerer's Shoes

Core purchase order

Lich Bane→Shadowflame→Zhonya's Hourglass

Situational items

Pick rate, then win rate
4th item
Rabadon's Deathcap30.4% pick53.7% win
Void Staff14.5% pick44.6% win
5th item
Rabadon's Deathcap26.7% pick61.5% win
Void Staff23.1% pick59.0% win
Banshee's Veil13.1% pick57.4% win
Mejai's Soulstealer11.4% pick70.7% win

Synergizes with

Tryndamere60.9%69 games
Riven61.4%57 games
Yuumi55.9%93 games
Malphite53.7%134 games
Jinx50.2%279 games

Stats

Performance

avg / game
CS / min6.3
Gold / min468
Damage to champs20,589
Kill participation51%
Vision score26
Damage share19%

Win by game length

Centre line is 50%
<2547.6%936 games
25-3043.7%994 games
30-3542.6%903 games
35+44.4%590 games

Damage profile

3,423 games measured
Builds APCC 0.47/min · 22nd pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood3,423 games8.3%50.4%44.1%+6.3 pts
First tower3,423 games1.7%63.8%44.3%+19.5 pts
First dragon (team)3,566 games39.8%59.9%34.8%+25.1 pts
First herald (team)3,566 games33.0%60.5%37.1%+23.4 pts
First baron (team)3,566 games30.9%75.0%31.3%+43.7 pts
First voidgrubs (team)3,566 games43.5%51.7%39.5%+12.2 pts