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Yasuo

MidS tierAll ranks
50.1% win rate 9.7% pick 21.1% ban 1.7 KDA 38,089 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Shards
Attack Speed
Adaptive Force
Health Scaling
7,835 games on this page · 48.7% win rate

Ability order

Tap or hover an ability for its description
Max Q, then E, then WSteel Tempest→Sweeping Blade→Wind Wall
1
2
3
4
5
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7
8
9
10
11
12
13
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18
Steel Tempest
Q · Steel Tempest

Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things.

Q
Q
Q
Q
Q
Wind Wall
W · Wind Wall

Creates a moving wall that blocks all enemy projectiles for 4 seconds.

W
W
W
W
W
Sweeping Blade
E · Sweeping Blade

Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.

E
E
E
E
E
Last Breath
R · Last Breath

Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashIgnite

Starting items

Doran's BowHealth Potion

Boots

Chainlaced Crushers

Core purchase order

Blade of The Ruined King→Immortal Shieldbow→Infinity Edge

Situational items

Pick rate, then win rate
4th item
Death's Dance39.9% pick56.3% win
Mortal Reminder11.2% pick56.6% win
5th item
Guardian Angel26.7% pick56.0% win
Death's Dance17.4% pick55.9% win

Synergizes with

Viktor56.8%1,180 games
Hwei55.8%530 games
Galio57.4%270 games
Ziggs54.9%768 games
Bel'Veth55.4%531 games

Stats

Performance

avg / game
CS / min7.5
Gold / min433
Damage to champs24,239
Kill participation39%
Vision score20
Damage share22%

Win by game length

Centre line is 50%
<2550.6%10,379 games
25-3050.7%11,458 games
30-3549.2%9,647 games
35+49.7%6,605 games

Damage profile

38,089 games measured
Builds ADCC 0.83/min · 47th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood38,089 games12.1%58.8%48.9%+9.9 pts
First tower38,089 games17.5%69.0%46.1%+22.9 pts
First dragon (team)39,607 games51.9%62.2%37.4%+24.8 pts
First herald (team)39,607 games41.2%66.5%38.8%+27.7 pts
First baron (team)39,607 games36.5%78.3%34.1%+44.2 pts
First voidgrubs (team)39,607 games49.4%56.0%44.6%+11.4 pts