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Viktor

MidA tierAll ranks
50.4% win rate 7.4% pick 11.8% ban 2.3 KDA 28,980 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Shards
Attack Speed
Adaptive Force
Health Scaling
5,996 games on this page · 53.6% win rate

Ability order

Tap or hover an ability for its description
Max E, then Q, then WHextech Ray→Siphon Power→Gravity Field
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Siphon Power
Q · Siphon Power

Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack. Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.

Q
Q
Q
Q
Q
Gravity Field
W · Gravity Field

Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned. Augment: Viktor's spells apply a slow to enemies.

W
W
W
W
W
Hextech Ray
E · Hextech Ray

Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path. Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.

E
E
E
E
E
Arcane Storm
R · Arcane Storm

Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor. Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashTeleport

Starting items

Doran's RingHealth Potion

Boots

Spellslinger's Shoes

Core purchase order

Blackfire Torch→Hextech Rocketbelt→Zhonya's Hourglass

Situational items

Pick rate, then win rate
4th item
Rabadon's Deathcap25.2% pick56.7% win
Shadowflame14.8% pick54.9% win
Void Staff10.6% pick54.5% win
5th item
Rabadon's Deathcap27.9% pick54.4% win
Void Staff18.3% pick56.2% win

Synergizes with

Anivia62.5%160 games
Talon54.7%1,004 games
Riven55.3%389 games
Malphite53.2%1,106 games
Rell53.9%720 games

Stats

Performance

avg / game
CS / min7.4
Gold / min409
Damage to champs28,626
Kill participation42%
Vision score21
Damage share26%

Win by game length

Centre line is 50%
<2550.2%7,984 games
25-3051.5%8,762 games
30-3550.0%7,351 games
35+49.3%4,883 games

Damage profile

28,980 games measured
Builds APCC 0.89/min · 52nd pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood28,980 games5.8%57.6%49.9%+7.7 pts
First tower28,980 games7.3%74.7%48.5%+26.2 pts
First dragon (team)29,162 games47.7%63.3%38.5%+24.8 pts
First herald (team)29,162 games40.9%67.1%38.8%+28.3 pts
First baron (team)29,162 games37.8%80.6%32.0%+48.6 pts
First voidgrubs (team)29,162 games48.4%55.7%45.4%+10.3 pts