Skip to content

Taric

SupportS tierAll ranks
54.5% win rate 1.5% pick 0.3% ban 2.9 KDA 5,784 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Inspiration
Glacial Augment
Unsealed Spellbook
First Strike
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Shards
Attack Speed
Health Scaling
Health Scaling
1,188 games on this page · 54.9% win rate

Ability order

Tap or hover an ability for its description
Max E, then Q, then WDazzle→Starlight's Touch→Bastion
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Starlight's Touch
Q · Starlight's Touch

Heals nearby allied champions based on charges stored. Bravado-empowered attacks grant a charge of Starlight's Touch.

Q
Q
Q
Q
Q
Bastion
W · Bastion

Passively increase the Armor of Taric and any allied champion with Bastion. Actively shields an ally and grants them Bastion for as long as they remain near Taric. Taric's spells also cast off the ally with Bastion.

W
W
W
W
W
Dazzle
E · Dazzle

Taric readies a beam of starlight that, after a brief delay, deals magic damage and stuns enemies.

E
E
E
E
E
Cosmic Radiance
R · Cosmic Radiance

Pulses cosmic energy onto nearby allied champions after a delay, making them invulnerable for a short duration.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashIgnite

Boots

Plated Steelcaps

Core purchase order

Locket of the Iron Solari→Winter's Approach→Knight's Vow

Situational items

Pick rate, then win rate
4th item
Thornmail18.1% pick55.0% win
Frozen Heart18.1% pick66.7% win
5th item
Thornmail39.2% pick20 games

Synergizes with

Hwei63.2%144 games
Jinx59.8%425 games
Lucian59.8%341 games
Gangplank61.5%148 games
Aurelion Sol63.3%98 games

Stats

Performance

avg / game
CS / min1.3
Gold / min309
Damage to champs6,989
Kill participation57%
Vision score67
Damage share7%

Win by game length

Centre line is 50%
<2556.5%1,864 games
25-3052.9%1,791 games
30-3553.6%1,367 games
35+55.1%762 games

Damage profile

5,784 games measured
Builds MixedCC 1.41/min · 83rd pctFrontline 67%

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood5,784 games6.4%56.1%54.4%+1.7 pts
First tower5,784 games5.2%77.8%53.3%+24.5 pts
First dragon (team)5,836 games51.8%67.3%40.8%+26.5 pts
First herald (team)5,836 games42.8%71.3%41.9%+29.4 pts
First baron (team)5,836 games39.6%81.9%36.6%+45.3 pts
First voidgrubs (team)5,836 games49.9%59.8%49.3%+10.5 pts