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Seraphine

SupportS tierAll ranks
50.9% win rate 10.9% pick 11.7% ban 2.7 KDA 42,735 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Shards
Ability Haste
Adaptive Force
Health
9,044 games on this page · 51.2% win rate

Ability order

Tap or hover an ability for its description
Max Q, then W, then EHigh Note→Surround Sound→Beat Drop
1
2
3
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5
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7
8
9
10
11
12
13
14
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16
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18
High Note
Q · High Note

Seraphine deals damage in an area.

Q
Q
Q
Q
Q
Surround Sound
W · Surround Sound

Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.

W
W
W
W
W
Beat Drop
E · Beat Drop

Seraphine deals damage and impairs the movement of enemies in a line.

E
E
E
E
E
Encore
R · Encore

Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashHeal

Boots

Ionian Boots of Lucidity

Core purchase order

Echoes of Helia→Moonstone Renewer

Situational items

Pick rate, then win rate
4th item
Imperial Mandate15.4% pick57.0% win
Redemption12.1% pick57.7% win
Rylai's Crystal Scepter11.7% pick52.0% win
5th item
Morellonomicon13.7% pick23 games
Redemption12.5% pick21 games
Luden's Echo10.1% pick17 games

Synergizes with

Warwick56.5%1,409 games
Maokai59.7%191 games
Ashe53.1%5,987 games
Ornn55.0%803 games
Rek'Sai56.5%377 games

Stats

Performance

avg / game
CS / min1.4
Gold / min317
Damage to champs13,578
Kill participation53%
Vision score74
Damage share13%

Win by game length

Centre line is 50%
<2550.7%10,740 games
25-3051.2%12,510 games
30-3550.0%11,143 games
35+51.8%8,342 games

Damage profile

42,735 games measured
Builds APCC 1.21/min · 74th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood42,735 games7.2%54.7%50.6%+4.1 pts
First tower42,735 games4.3%68.1%50.1%+18.0 pts
First dragon (team)43,800 games50.5%62.8%38.5%+24.3 pts
First herald (team)43,800 games40.6%67.2%39.5%+27.7 pts
First baron (team)43,800 games35.6%80.8%34.1%+46.7 pts
First voidgrubs (team)43,800 games48.0%56.2%45.8%+10.4 pts