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Rell

SupportS tierAll ranks
52.1% win rate 4.4% pick 1.5% ban 3.0 KDA 17,427 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Shards
Ability Haste
Health Scaling
Health Scaling
4,652 games on this page · 51.8% win rate

Ability order

Tap or hover an ability for its description
Max W, then E, then QFerromancy: Crash Down→Full Tilt→Shattering Strike
1
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7
8
9
10
11
12
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18
Shattering Strike
Q · Shattering Strike

Rell deals magic damage to units in a line, breaking their shields and stunning them.

Q
Q
Q
Q
Q
Ferromancy: Crash Down
W · Ferromancy: Crash Down

Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

W
W
W
W
W
Full Tilt
E · Full Tilt

Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.

E
E
E
E
E
Magnet Storm
R · Magnet Storm

Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashIgnite

Boots

Plated Steelcaps

Core purchase order

Zeke's Convergence→Locket of the Iron Solari→Knight's Vow

Situational items

Pick rate, then win rate
4th item
Thornmail17.3% pick60.8% win
Protoplasm Harness16.5% pick63.4% win
Bandlepipes13.8% pick58.9% win
5th item
Protoplasm Harness17.8% pick50.0% win
Bandlepipes15.1% pick22 games
Thornmail14.4% pick21 games

Synergizes with

Urgot62.3%231 games
Karthus61.4%264 games
Anivia60.1%296 games
Lillia59.5%279 games
Talon57.1%772 games

Stats

Performance

avg / game
CS / min1.0
Gold / min309
Damage to champs9,060
Kill participation60%
Vision score77
Damage share9%

Win by game length

Centre line is 50%
<2552.2%5,460 games
25-3052.2%5,558 games
30-3551.8%4,134 games
35+51.9%2,275 games

Damage profile

17,427 games measured
Builds MixedCC 1.49/min · 86th pctFrontline 73%

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood17,427 games6.1%55.6%51.8%+3.8 pts
First tower17,427 games2.2%73.8%51.6%+22.2 pts
First dragon (team)17,515 games49.5%64.0%40.3%+23.7 pts
First herald (team)17,515 games42.1%68.5%40.1%+28.4 pts
First baron (team)17,515 games38.5%81.1%33.8%+47.3 pts
First voidgrubs (team)17,515 games50.3%56.5%47.5%+9.0 pts