Rakan

Rakan

B · Good
Support · Patch 26.17 · All Ranks
50.7%WIN RATE
-WR CHANGE
3.5%PICK
0.3%BAN
2.99KDA
13,766MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Shards
Adaptive Force
Adaptive Force
Health Scaling
2,647 games on this page · 50.1% WR
Ability orderhover an ability for its description
Max orderGrand EntranceBattle DanceGleaming Quill
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Gleaming Quill
Q · Gleaming Quill

Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.

Q
Q
Q
Q
Q
Grand Entrance
W · Grand Entrance

Dashes to a location, knocking up nearby enemies on arrival.

W
W
W
W
W
Battle Dance
E · Battle Dance

Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration.

E
E
E
E
E
The Quickness
R · The Quickness

Gains Move Speed, charming and dealing magic damage to enemies touched.

R
R
R
Buildsshare of champ-role games
Summoners
FlashHeal
Starting
Boots
Ionian Boots of Lucidity
Core Build Order
Zeke's ConvergenceLocket of the Iron SolariKnight's Vow
Situationalpick % / win %
4th item
Bandlepipes17.1%62.7%
Shurelya's Battlesong12.2%54.2%
Redemption10.2%68.8%
5th item
Redemption16.8%20g
Bandlepipes15.1%18g
Shurelya's Battlesong11.8%14g
SYNERGIZES WITH
BriarBriar58.7%283g
SettSett57.4%357g
ZeriZeri57.0%363g
XerathXerath56.4%362g
XayahXayah53.0%3122g

STATS

PERFORMANCEavg / game
CS / min1.1
Gold / min299
Damage to champs7,104
Kill participation56%
Vision score79
Damage share7%

WIN BY GAME LENGTH

<25
48.0%4069g
25-30
50.8%4427g
30-35
52.6%3334g
35+
52.8%1936g

DAMAGE PROFILE

13,766 games measured
Builds Mixed 81%CC 1.27/min · 77th pctFrontline 67%

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 4.0% · 13,766 games
POINT SWING+2.7
WITH53.3%
WITHOUT50.6%

First tower

secured in 2.4% · 13,766 games
POINT SWING+19.5
WITH69.7%
WITHOUT50.2%

First dragonteam

secured in 49.6% · 13,895 games
POINT SWING+22.3
WITH61.9%
WITHOUT39.6%

First heraldteam

secured in 40.1% · 13,895 games
POINT SWING+28.0
WITH67.5%
WITHOUT39.5%

First baronteam

secured in 37.8% · 13,895 games
POINT SWING+49.2
WITH81.3%
WITHOUT32.1%

First voidgrubsteam

secured in 48.4% · 13,895 games
POINT SWING+9.4
WITH55.5%
WITHOUT46.1%