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Mel

MidD tierAll ranks
46.4% win rate 2.8% pick 22.9% ban 2.2 KDA 11,135 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Shards
Ability Haste
Adaptive Force
Health Scaling
4,276 games on this page · 46.5% win rate

Ability order

Tap or hover an ability for its description
Max Q, then E, then WRadiant Volley→Solar Snare→Rebuttal
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Radiant Volley
Q · Radiant Volley

Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.

Q
Q
Q
Q
Q
Rebuttal
W · Rebuttal

Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.

W
W
W
W
W
Solar Snare
E · Solar Snare

Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.

E
E
E
E
E
Golden Eclipse
R · Golden Eclipse

Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm. Ranks of Golden Eclipse increase Overwhelm's damage.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashTeleport

Starting items

Doran's RingHealth Potion

Boots

Spellslinger's Shoes

Core purchase order

Luden's Echo→Shadowflame→Zhonya's Hourglass

Situational items

Pick rate, then win rate
4th item
Rabadon's Deathcap37.1% pick47.3% win
5th item
Rabadon's Deathcap19.9% pick51.9% win
Liandry's Torment17.1% pick50.0% win
Void Staff15.5% pick48.8% win

Synergizes with

Zac54.7%172 games
Vel'Koz54.3%186 games
Shyvana52.1%336 games
Briar51.7%325 games
Volibear51.9%293 games

Stats

Performance

avg / game
CS / min7.0
Gold / min426
Damage to champs26,392
Kill participation42%
Vision score22
Damage share24%

Win by game length

Centre line is 50%
<2548.9%2,645 games
25-3045.4%3,066 games
30-3545.5%2,950 games
35+46.1%2,474 games

Damage profile

11,135 games measured
Builds APCC 1.07/min · 66th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood11,135 games10.6%50.5%45.9%+4.6 pts
First tower11,135 games9.6%67.5%44.2%+23.3 pts
First dragon (team)11,397 games50.1%58.4%34.1%+24.3 pts
First herald (team)11,397 games39.4%62.1%36.0%+26.1 pts
First baron (team)11,397 games35.1%75.7%30.3%+45.4 pts
First voidgrubs (team)11,397 games48.6%51.8%41.0%+10.8 pts