Skip to content

Karma

SupportB tierAll ranks
49.0% win rate 6.3% pick 2.4% ban 2.8 KDA 24,811 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Shards
Ability Haste
Adaptive Force
Health
6,686 games on this page · 50.0% win rate

Ability order

Tap or hover an ability for its description
Max E, then Q, then WInspire→Inner Flame→Focused Resolve
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Inner Flame
Q · Inner Flame

Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.

Q
Q
Q
Q
Q
Focused Resolve
W · Focused Resolve

Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.

W
W
W
W
W
Inspire
E · Inspire

Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.

E
E
E
E
E
Mantra
R · Mantra

Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashHeal

Boots

Ionian Boots of Lucidity

Core purchase order

Echoes of Helia→Moonstone Renewer→Redemption

Situational items

Pick rate, then win rate
4th item
Shurelya's Battlesong15.4% pick57.2% win
Dawncore13.1% pick60.1% win
Mikael's Blessing11.8% pick53.5% win
5th item
Shurelya's Battlesong17.0% pick57.1% win
Mikael's Blessing12.1% pick20 games
Dawncore10.9% pick18 games

Synergizes with

Elise58.4%238 games
Zaahen57.0%384 games
Veigar54.5%732 games
Seraphine55.6%356 games
Briar53.7%553 games

Stats

Performance

avg / game
CS / min1.2
Gold / min303
Damage to champs10,267
Kill participation54%
Vision score79
Damage share10%

Win by game length

Centre line is 50%
<2550.2%7,175 games
25-3049.0%7,653 games
30-3548.4%6,198 games
35+48.0%3,785 games

Damage profile

24,811 games measured
Builds APCC 1.03/min · 63rd pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood24,811 games3.9%54.8%48.8%+6.0 pts
First tower24,811 games3.0%70.7%48.4%+22.3 pts
First dragon (team)24,931 games51.7%60.4%36.8%+23.6 pts
First herald (team)24,931 games42.5%64.6%37.5%+27.1 pts
First baron (team)24,931 games36.9%79.7%31.1%+48.6 pts
First voidgrubs (team)24,931 games49.9%55.1%42.9%+12.2 pts