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Graves

JungleA tierAll ranks
50.0% win rate 9.2% pick 13.2% ban 2.6 KDA 36,109 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Shards
Attack Speed
Adaptive Force
Health Scaling
12,192 games on this page · 49.9% win rate

Ability order

Tap or hover an ability for its description
Max Q, then E, then WEnd of the Line→Quickdraw→Smoke Screen
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End of the Line
Q · End of the Line

Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.

Q
Q
Q
Q
Q
Smoke Screen
W · Smoke Screen

Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.

W
W
W
W
W
Quickdraw
E · Quickdraw

Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.

E
E
E
E
E
Collateral Damage
R · Collateral Damage

Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashSmite

Starting items

Scorchclaw PupHealth Potion

Boots

Plated Steelcaps

Core purchase order

Hubris→The Collector→Lord Dominik's Regards

Situational items

Pick rate, then win rate
4th item
Infinity Edge36.1% pick62.8% win
Immortal Shieldbow34.9% pick60.5% win
5th item
Guardian Angel25.7% pick65.0% win
Immortal Shieldbow25.4% pick64.0% win
Infinity Edge21.8% pick62.4% win

Synergizes with

NocturneLow sample73.1%26 games
Blitzcrank53.6%1,193 games
Leona53.2%1,427 games
Urgot55.0%476 games
Poppy54.8%513 games

Stats

Performance

avg / game
CS / min7.6
Gold / min488
Damage to champs23,279
Kill participation49%
Vision score28
Damage share21%

Win by game length

Centre line is 50%
<2549.0%10,413 games
25-3050.3%10,961 games
30-3550.0%8,992 games
35+51.1%5,743 games

Damage profile

36,109 games measured
Builds ADCC 0.75/min · 41st pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood36,109 games7.1%57.2%49.4%+7.8 pts
First tower36,109 games1.6%68.1%49.7%+18.4 pts
First dragon (team)36,436 games51.1%61.8%37.8%+24.0 pts
First herald (team)36,436 games41.5%66.9%38.1%+28.8 pts
First baron (team)36,436 games37.0%81.5%31.6%+49.9 pts
First voidgrubs (team)36,436 games48.0%56.1%44.4%+11.7 pts