Sion

Sion

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Jungle · Patch 26.17 · All Ranks
51.1%WIN RATE
-WR CHANGE
0.3%PICK
0.7%BAN
2.60KDA
985MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Shards
Attack Speed
Adaptive Force
Health Scaling
40 games on this page · 40.0% WR
Ability orderhover an ability for its description
Max orderDecimating Smash→Soul Furnace→Roar of the Slayer
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Decimating Smash
Q · Decimating Smash

Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.

Q
Q
Q
Q
Q
Soul Furnace
W · Soul Furnace

Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.

W
W
W
W
W
Roar of the Slayer
E · Roar of the Slayer

Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.

E
E
E
E
E
Unstoppable Onslaught
R · Unstoppable Onslaught

Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.

R
R
R
Buildsshare of champ-role games
Summoners
FlashSmite
Starting
Gustwalker Hatchling
Boots
Boots of Swiftness
Core Build Order
Youmuu's Ghostblade→Axiom Arc→The Collector
Situationalpick % / win %
4th item
Infinity Edge21.1%46.2%
Lord Dominik's Regards20.3%68.0%
Mortal Reminder10.6%13g
5th item
Infinity Edge40.4%19g
SYNERGIZES WITH
NasusNasus71.1%45g
IllaoiIllaoi76.2%21g
LucianLucian69.2%26g
LeonaLeona66.7%33g
NautilusNautilus63.3%49g

STATS

PERFORMANCEavg / game
CS / min6.7
Gold / min433
Damage to champs22,043
Kill participation48%
Vision score24
Damage share18%

WIN BY GAME LENGTH

<25
58.4%221g
25-30
50.7%290g
30-35
49.5%283g
35+
45.5%191g

DAMAGE PROFILE

985 games measured
Builds AD 79%CC 1.24/min · 76th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 5.4% · 985 games
POINT SWING+5.8
WITH56.6%
WITHOUT50.8%

First tower

secured in 1.8% · 985 games
WITHOUT50.6%

The other side is under the sample floor and withheld.

First dragonteam

secured in 55.1% · 1,005 games
POINT SWING+24.6
WITH62.1%
WITHOUT37.5%

First heraldteam

secured in 39.5% · 1,005 games
POINT SWING+18.4
WITH62.2%
WITHOUT43.8%

First baronteam

secured in 36.0% · 1,005 games
POINT SWING+45.4
WITH80.1%
WITHOUT34.7%

First voidgrubsteam

secured in 53.9% · 1,005 games
POINT SWING+8.6
WITH55.0%
WITHOUT46.4%