Top67%Support23%Jungle7%
Shen

Shen

B · Good
Support · Patch 26.17 · All Ranks
51.2%WIN RATE
-WR CHANGE
1.3%PICK
0.8%BAN
2.74KDA
4,905MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Shards
Attack Speed
Adaptive Force
Health Scaling
737 games on this page · 52.0% WR
Ability orderhover an ability for its description
Max orderTwilight AssaultShadow DashSpirit's Refuge
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Twilight Assault
Q · Twilight Assault

Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen.

Q
Q
Q
Q
Q
Spirit's Refuge
W · Spirit's Refuge

Attacks that would hit Shen or his allies near his spirit blade are blocked.

W
W
W
W
W
Shadow Dash
E · Shadow Dash

Shen dashes in a direction, taunting enemies in his path.

E
E
E
E
E
Stand United
R · Stand United

Shen shields target allied champion from incoming damage, and soon after teleports to their location.

R
R
R
Buildsshare of champ-role games
Summoners
FlashIgnite
Starting
Boots
Ionian Boots of Lucidity
Core Build Order
Protoplasm HarnessLocket of the Iron Solari
Situationalpick % / win %
4th item
Zeke's Convergence20.1%56.5%
Thornmail17.0%59.0%
5th item
Zeke's Convergence13.8%4g
SYNERGIZES WITH
Vel'KozVel'Koz69.2%52g
IreliaIrelia60.0%170g
GarenGaren59.6%161g
ViktorViktor56.8%317g
SettSett59.4%143g

STATS

PERFORMANCEavg / game
CS / min1.2
Gold / min318
Damage to champs11,809
Kill participation55%
Vision score75
Damage share11%

WIN BY GAME LENGTH

<25
51.4%1384g
25-30
50.3%1487g
30-35
50.9%1264g
35+
52.9%770g

DAMAGE PROFILE

4,905 games measured
Builds MixedCC 1.16/min · 71st pctFrontline 73%

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 10.1% · 4,905 games
POINT SWING+1.9
WITH52.9%
WITHOUT51.0%

First tower

secured in 2.6% · 4,905 games
POINT SWING+18.3
WITH69.0%
WITHOUT50.7%

First dragonteam

secured in 51.0% · 4,982 games
POINT SWING+22.6
WITH62.4%
WITHOUT39.8%

First heraldteam

secured in 42.5% · 4,982 games
POINT SWING+25.0
WITH65.7%
WITHOUT40.7%

First baronteam

secured in 38.1% · 4,982 games
POINT SWING+48.3
WITH81.2%
WITHOUT32.9%

First voidgrubsteam

secured in 50.6% · 4,982 games
POINT SWING+11.0
WITH56.8%
WITHOUT45.8%