
Rumble
Not enough dataBuilds, matchups & synergies below reflect all ranks - only the header stats are rank-filtered.
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Rumble minus Katarina, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Syndra, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Sylas, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Locke, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Yone, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Yasuo, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Ahri, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Lissandra, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Fizz, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Zed, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Rumble minus Akali, averaged over the matches that carry timeline data. Positive means Rumble is ahead at 15 minutes.


Sorcery











Resolve








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Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.

Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.





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13.4%9g
10.4%7g
26.7%4g
20.0%3g
13.3%2g
Bard76.2%21g
Irelia75.0%20g
Nautilus64.4%45g
Ambessa64.5%31g
Vayne66.7%24gSTATS
WIN BY GAME LENGTH
DAMAGE PROFILE
710 games measuredDamage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.