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Olaf

JungleB tierAll ranks
50.0% win rate 0.6% pick 3.4% ban 2.3 KDA 2,314 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Shards
Attack Speed
Adaptive Force
Health Scaling
658 games on this page · 50.5% win rate

Ability order

Tap or hover an ability for its description
Max Q, then E, then WUndertow→Reckless Swing→Tough It Out
1
2
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9
10
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18
Undertow
Q · Undertow

Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.

Q
Q
Q
Q
Q
Tough It Out
W · Tough It Out

Olaf's Attack Speed is increased and he gains a Shield.

W
W
W
W
W
Reckless Swing
E · Reckless Swing

Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.

E
E
E
E
E
Ragnarok
R · Ragnarok

Olaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashSmite

Starting items

Gustwalker HatchlingHealth Potion

Boots

Plated Steelcaps

Core purchase order

Stridebreaker→Death's Dance

Situational items

Pick rate, then win rate
4th item
Sterak's Gage13.6% pick57.6% win
Lord Dominik's Regards10.1% pick61.4% win
5th item
Infinity Edge13.0% pick14 games

Synergizes with

Zilean70.4%54 games
SivirLow sample68.1%47 games
Malphite63.4%82 games
Ahri60.0%145 games
Thresh59.5%131 games

Stats

Performance

avg / game
CS / min7.2
Gold / min457
Damage to champs21,973
Kill participation47%
Vision score25
Damage share20%

Win by game length

Centre line is 50%
<2549.7%632 games
25-3048.2%732 games
30-3552.9%601 games
35+49.6%349 games

Damage profile

2,314 games measured
Builds ADCC 0.50/min · 24th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood2,314 games8.9%55.1%49.5%+5.6 pts
First tower2,314 games2.2%64.7%49.7%+15.0 pts
First dragon (team)2,340 games56.3%61.1%36.0%+25.1 pts
First herald (team)2,340 games43.8%65.9%37.9%+28.0 pts
First baron (team)2,340 games38.9%81.7%30.0%+51.7 pts
First voidgrubs (team)2,340 games52.8%54.9%44.8%+10.1 pts