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Fizz

JungleC tierAll ranks
49.4% win rate 0.6% pick 7.2% ban 2.6 KDA 2,175 games

Strong against

Struggles against

Rune pages

Share of this build's games, then win rate
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Shards
Attack Speed
Adaptive Force
Health Scaling
380 games on this page · 53.4% win rate

Ability order

Tap or hover an ability for its description
Max W, then E, then QSeastone Trident→Playful / Trickster→Urchin Strike
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Urchin Strike
Q · Urchin Strike

Fizz dashes through his target, dealing magic damage and applying on hit effects.

Q
Q
Q
Q
Q
Seastone Trident
W · Seastone Trident

Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.

W
W
W
W
W
Playful / Trickster
E · Playful / Trickster

Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

E
E
E
E
E
Chum the Waters
R · Chum the Waters

Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.

R
R
R

Builds

Share of champion-role games

Summoner spells

FlashSmite

Starting items

Scorchclaw Pup

Boots

Sorcerer's Shoes

Core purchase order

Dusk and Dawn→Nashor's Tooth→Zhonya's Hourglass

Situational items

Pick rate, then win rate
4th item
Rabadon's Deathcap24.6% pick61.5% win
Shadowflame19.2% pick52.0% win
5th item
Rabadon's Deathcap29.7% pick57.9% win
Void Staff18.8% pick24 games
Cryptbloom11.7% pick15 games
Shadowflame10.2% pick13 games

Synergizes with

Malzahar65.1%63 games
Malphite62.8%78 games
IllaoiLow sample67.6%37 games
AuroraLow sample69.0%29 games
Nasus59.2%130 games

Stats

Performance

avg / game
CS / min6.6
Gold / min450
Damage to champs19,592
Kill participation48%
Vision score28
Damage share18%

Win by game length

Centre line is 50%
<2547.4%631 games
25-3051.7%675 games
30-3548.8%504 games
35+49.3%365 games

Damage profile

2,175 games measured
Builds APCC 0.55/min · 28th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

Objective impact

Win rate with vs without · correlation, not causation
How often this champion or its team takes each objective first, and the win rate with and without it
ObjectiveTaken firstWin withWin withoutGap
First blood2,175 games6.4%59.7%48.7%+11.0 pts
First tower2,175 games1.7%60.5%49.2%+11.3 pts
First dragon (team)2,229 games49.7%63.5%35.3%+28.2 pts
First herald (team)2,229 games38.1%63.5%40.6%+22.9 pts
First baron (team)2,229 games34.0%79.7%33.8%+45.9 pts
First voidgrubs (team)2,229 games49.5%53.0%45.7%+7.3 pts