Jhin

Jhin

B · Good
ADC · Patch 26.17 · All Ranks
49.1%WIN RATE
-WR CHANGE
15.0%PICK
2.0%BAN
2.81KDA
59,091MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Sorcery
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Shards
Adaptive Force
Adaptive Force
Health Scaling
10,291 games on this page · 49.5% WR
Ability orderhover an ability for its description
Max orderDancing GrenadeDeadly FlourishCaptive Audience
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Dancing Grenade
Q · Dancing Grenade

Jhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.

Q
Q
Q
Q
Q
Deadly Flourish
W · Deadly Flourish

Jhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.

W
W
W
W
W
Captive Audience
E · Captive Audience

Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals. Beauty in Death - When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.

E
E
E
E
E
Curtain Call
R · Curtain Call

Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.

R
R
R
Buildsshare of champ-role games
Summoners
FlashBarrier
Starting
Doran's BladeHealth Potion
Boots
Boots of Swiftness
Core Build Order
The CollectorInfinity Edge
Situationalpick % / win %
4th item
Lord Dominik's Regards35.2%56.1%
Rapid Firecannon25.4%55.7%
5th item
Guardian Angel25.8%58.4%
Bloodthirster15.4%56.5%
Rapid Firecannon15.3%55.2%
Lord Dominik's Regards11.3%56.8%
SYNERGIZES WITH
Kog'MawKog'Maw60.8%148g
KaynKayn52.1%2156g
XerathXerath51.6%3214g
KarthusKarthus53.6%638g
SennaSenna52.0%1708g

STATS

PERFORMANCEavg / game
CS / min7.1
Gold / min468
Damage to champs23,913
Kill participation49%
Vision score19
Damage share21%

WIN BY GAME LENGTH

<25
49.7%14922g
25-30
48.4%17105g
30-35
48.5%15671g
35+
50.3%11393g

DAMAGE PROFILE

59,091 games measured
Builds ADCC 1.01/min · 62nd pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 16.2% · 59,091 games
POINT SWING+6.3
WITH54.4%
WITHOUT48.1%

First tower

secured in 10.8% · 59,091 games
POINT SWING+23.9
WITH70.5%
WITHOUT46.6%

First dragonteam

secured in 51.6% · 59,806 games
POINT SWING+23.2
WITH60.4%
WITHOUT37.2%

First heraldteam

secured in 40.9% · 59,806 games
POINT SWING+25.9
WITH64.5%
WITHOUT38.6%

First baronteam

secured in 35.2% · 59,806 games
POINT SWING+46.8
WITH79.5%
WITHOUT32.7%

First voidgrubsteam

secured in 49.5% · 59,806 games
POINT SWING+11.3
WITH54.9%
WITHOUT43.6%