Jungle76%Support12%Top11%
Skarner

Skarner

Not enough data
Support · Patch 26.17 · All Ranks
48.9%WIN RATE
-WR CHANGE
0.2%PICK
0.3%BAN
2.20KDA
875MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Shards
Adaptive Force
Adaptive Force
Health
51 games on this page · 56.9% WR
Ability orderhover an ability for its description
Max orderShattered Earth / Upheaval→Seismic Bastion→Ixtal's Impact
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Shattered Earth / Upheaval
Q · Shattered Earth / Upheaval

Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.

Q
Q
Q
Q
Q
Seismic Bastion
W · Seismic Bastion

Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.

W
W
W
W
W
Ixtal's Impact
E · Ixtal's Impact

Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.

E
E
E
E
E
Impale
R · Impale

Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.

R
R
R
Buildsshare of champ-role games
Summoners
FlashIgnite
Starting
Boots
Boots of Swiftness
Core Build Order
Titanic Hydra→Dead Man's Plate→Protoplasm Harness
Situationalpick % / games
4th item
Thornmail15.8%3g
Zeke's Convergence10.5%2g
SYNERGIZES WITH
Master YiMaster Yi80.8%26g
TeemoTeemo70.8%24g
VayneVayne70.0%20g
AhriAhri63.9%36g
NaafiriNaafiri66.7%24g

STATS

PERFORMANCEavg / game
CS / min1.3
Gold / min332
Damage to champs15,687
Kill participation52%
Vision score74
Damage share15%

WIN BY GAME LENGTH

<25
54.1%283g
25-30
49.6%262g
30-35
43.6%218g
35+
44.6%112g

DAMAGE PROFILE

875 games measured
Builds ADCC 1.36/min · 80th pctFrontline 60%

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 10.9% · 875 games
POINT SWING-6.4
WITH43.2%
WITHOUT49.6%

First tower

secured in 3.9% · 875 games
POINT SWING+25.6
WITH73.5%
WITHOUT47.9%

First dragonteam

secured in 54.7% · 898 games
POINT SWING+25.2
WITH60.1%
WITHOUT34.9%

First heraldteam

secured in 41.9% · 898 games
POINT SWING+23.3
WITH62.2%
WITHOUT38.9%

First baronteam

secured in 37.1% · 898 games
POINT SWING+43.0
WITH75.7%
WITHOUT32.7%

First voidgrubsteam

secured in 47.7% · 898 games
POINT SWING+8.8
WITH53.3%
WITHOUT44.5%