
Nunu & Willump
Not enough dataBuilds, matchups & synergies below reflect all ranks - only the header stats are rank-filtered.
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More results will appear as games come in.


Nunu & Willump minus Locke, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.


Nunu & Willump minus Zed, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.


Nunu & Willump minus Ahri, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.


Nunu & Willump minus Viktor, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.


Nunu & Willump minus Syndra, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.


Nunu & Willump minus Galio, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.


Nunu & Willump minus Akali, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.


Nunu & Willump minus Sylas, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.


Nunu & Willump minus Yasuo, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.


Nunu & Willump minus Katarina, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.




Nunu & Willump minus Yone, averaged over the matches that carry timeline data. Positive means Nunu & Willump is ahead at 15 minutes.





50.0%140g
71.0%138g
47.7%86g
55.3%47g
37.5%24g
49.3%410g
45.0%249g
43.5%23g

DOMINATION











INSPIRATION





Lulu62.0%50g
Jinx57.8%64g
Morgana65.2%23g
Master Yi64.0%25g
Sylas58.1%31gSTATS
WIN BY GAME LENGTH
DAMAGE PROFILE
726 games measuredDamage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.
OBJECTIVE IMPACT
win rate with vs without · correlation, not causationFirst blood
secured in 14.3% · 726 gamesFirst tower
secured in 2.2% · 726 gamesThe other side is under the sample floor and withheld.