← Tier List/Mordekaiser
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Mordekaiser

Mordekaiser

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Jungle · Patch 26.17 · All Ranks
50.9%WIN RATE
-WR CHANGE
0.4%PICK
10.0%BAN
2.28KDA
1,728MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Shards
Attack Speed
Adaptive Force
Health Scaling
270 games on this page · 51.5% WR
Ability orderhover an ability for its description
Max orderObliterate→Death's Grasp→Indestructible
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Obliterate
Q · Obliterate

Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.

Q
Q
Q
Q
Q
Indestructible
W · Indestructible

Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.

W
W
W
W
W
Death's Grasp
E · Death's Grasp

Mordekaiser pulls all enemies in an area.

E
E
E
E
E
Realm of Death
R · Realm of Death

Mordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.

R
R
R
Buildsshare of champ-role games
Summoners
FlashSmite
Starting
Gustwalker Hatchling
Boots
Plated Steelcaps
Core Build Order
Rylai's Crystal Scepter→Riftmaker→Spirit Visage
Situationalpick % / win %
4th item
Thornmail28.1%63.6%
Jak'Sho, The Protean10.9%60.0%
5th item
Thornmail17.0%17g
SYNERGIZES WITH
GalioGalio68.3%41g
ThreshThresh61.9%118g
ZeriZeri68.6%35g
DravenDraven67.6%37g
JaxJax63.2%68g

STATS

PERFORMANCEavg / game
CS / min6.5
Gold / min427
Damage to champs21,984
Kill participation42%
Vision score24
Damage share19%

WIN BY GAME LENGTH

<25
49.3%416g
25-30
55.1%492g
30-35
49.7%459g
35+
48.5%361g

DAMAGE PROFILE

1,728 games measured
Builds APCC 0.54/min · 27th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 3.3% · 1,728 games
POINT SWING+14.5
WITH64.9%
WITHOUT50.4%

First tower

secured in 1.1% · 1,728 games
WITHOUT50.7%

The other side is under the sample floor and withheld.

First dragonteam

secured in 57.8% · 1,826 games
POINT SWING+25.9
WITH61.8%
WITHOUT35.9%

First heraldteam

secured in 44.5% · 1,826 games
POINT SWING+25.8
WITH65.2%
WITHOUT39.4%

First baronteam

secured in 36.8% · 1,826 games
POINT SWING+47.2
WITH80.7%
WITHOUT33.5%

First voidgrubsteam

secured in 52.8% · 1,826 games
POINT SWING+13.0
WITH57.0%
WITHOUT44.0%