Jungle79%Support12%Top6%
Ivern

Ivern

Not enough data
Support · Patch 26.17 · All Ranks
52.1%WIN RATE
-WR CHANGE
0.2%PICK
0.6%BAN
2.95KDA
848MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Shards
Ability Haste
Adaptive Force
Health Scaling
141 games on this page · 53.2% WR
Ability orderhover an ability for its description
Max orderTriggerseed→Rootcaller→Brushmaker
1
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Rootcaller
Q · Rootcaller

Ivern conjures a vine, dealing damage and rooting enemy targets hit. Ivern's allies can dash to the rooted target.

Q
Q
Q
Q
Q
Brushmaker
W · Brushmaker

In brush, Ivern and his nearby allies attacks deal bonus magic damage. Ivern can activate this ability to create a patch of brush.

W
W
W
W
W
Triggerseed
E · Triggerseed

Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies. The shield refreshes if it hits no enemies.

E
E
E
E
E
Daisy!
R · Daisy!

Ivern summons his Sentinel friend Daisy to fight with him. Re-cast command Daisy to attack or move.

R
R
R
Buildsshare of champ-role games
Summoners
FlashHeal
Starting
Boots
Ionian Boots of Lucidity
Core Build Order
Moonstone Renewer→Redemption
Situationalpick % / games
4th item
Dawncore18.2%6g
5th item
Locket of the Iron Solari25.0%1g
Ardent Censer25.0%1g
Staff of Flowing Water25.0%1g
SYNERGIZES WITH
SivirSivir80.0%20g
GwenGwen73.9%23g
MalzaharMalzahar69.7%33g
EkkoEkko70.0%30g
Kha'ZixKha'Zix69.2%26g

STATS

PERFORMANCEavg / game
CS / min1.1
Gold / min304
Damage to champs8,430
Kill participation54%
Vision score64
Damage share8%

WIN BY GAME LENGTH

<25
49.0%253g
25-30
48.6%245g
30-35
59.9%212g
35+
52.2%138g

DAMAGE PROFILE

848 games measured
Builds APCC 1.84/min · 95th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 4.6% · 848 games
POINT SWING+4.5
WITH56.4%
WITHOUT51.9%

First tower

secured in 3.1% · 848 games
POINT SWING+9.7
WITH61.5%
WITHOUT51.8%

First dragonteam

secured in 47.9% · 883 games
POINT SWING+22.3
WITH64.3%
WITHOUT42.0%

First heraldteam

secured in 40.2% · 883 games
POINT SWING+26.8
WITH68.7%
WITHOUT41.9%

First baronteam

secured in 38.2% · 883 games
POINT SWING+46.3
WITH81.3%
WITHOUT35.0%

First voidgrubsteam

secured in 46.1% · 883 games
POINT SWING+9.4
WITH57.7%
WITHOUT48.3%