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Azir

Azir

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Top · Patch 26.17 · All Ranks
46.9%WIN RATE
-WR CHANGE
0.2%PICK
0.4%BAN
1.73KDA
633MATCHES
STRONG AGAINST
STRUGGLES AGAINST
Rune pagesshare of this build's games
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Shards
Attack Speed
Adaptive Force
Health Scaling
25 games on this page · 36.0% WR
Ability orderhover an ability for its description
Max orderArise!→Conquering Sands→Shifting Sands
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Conquering Sands
Q · Conquering Sands

Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.

Q
Q
Q
Q
Q
Arise!
W · Arise!

Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.

W
W
W
W
W
Shifting Sands
E · Shifting Sands

Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.

E
E
E
E
E
Emperor's Divide
R · Emperor's Divide

Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

R
R
R
Buildsshare of champ-role games
Summoners
FlashTeleport
Starting
Doran's RingHealth Potion
Boots
Sorcerer's Shoes
Core Build Order
Nashor's Tooth→Shadowflame→Zhonya's Hourglass
Situationalpick % / games
4th item
Rabadon's Deathcap24.4%10g
Void Staff19.5%8g
5th item
Liandry's Torment14.3%2g
SYNERGIZES WITH
QiyanaQiyana71.9%32g
ThreshThresh64.9%37g
EkkoEkko68.0%25g
PantheonPantheon68.0%25g
NamiNami60.0%35g

STATS

PERFORMANCEavg / game
CS / min7.6
Gold / min415
Damage to champs26,131
Kill participation34%
Vision score24
Damage share24%

WIN BY GAME LENGTH

<25
48.7%189g
25-30
46.7%184g
30-35
45.9%146g
35+
45.6%114g

DAMAGE PROFILE

633 games measured
Builds APCC 0.42/min · 20th pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 5.1% · 633 games
POINT SWING-6.7
WITH40.6%
WITHOUT47.3%

First tower

secured in 17.1% · 633 games
POINT SWING+18.2
WITH62.0%
WITHOUT43.8%

First dragonteam

secured in 50.8% · 648 games
POINT SWING+21.7
WITH57.8%
WITHOUT36.1%

First heraldteam

secured in 39.0% · 648 games
POINT SWING+25.3
WITH62.5%
WITHOUT37.2%

First baronteam

secured in 37.0% · 648 games
POINT SWING+52.9
WITH80.4%
WITHOUT27.5%

First voidgrubsteam

secured in 43.1% · 648 games
POINT SWING+6.7
WITH50.9%
WITHOUT44.2%