Annie

Annie

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Top · Patch 26.17 · All Ranks
48.6%WIN RATE
-WR CHANGE
0.1%PICK
0.5%BAN
1.81KDA
444MATCHES
STRONG AGAINST
STRUGGLES AGAINST

Not enough matchups yet.

Rune pagesshare of this build's games
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Sorcery
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Shards
Adaptive Force
Adaptive Force
Health Scaling
28 games on this page · 50.0% WR
Ability orderhover an ability for its description
Max orderDisintegrate→Incinerate→Molten Shield
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Disintegrate
Q · Disintegrate

Annie hurls a Mana infused fireball, dealing damage and refunding the Mana cost if it destroys the target.

Q
Q
Q
Q
Q
Incinerate
W · Incinerate

Annie casts a blazing cone of fire, dealing damage to all enemies in the area.

W
W
W
W
W
Molten Shield
E · Molten Shield

Grants Annie or an ally a shield, a burst of Move Speed, and damages enemies who strike her with attacks or spells.

E
E
E
E
E
Summon: Tibbers
R · Summon: Tibbers

Annie wills her bear Tibbers to life, dealing damage to units in the area. Tibbers can attack and also burns enemies that stand near him.

R
R
R
Buildsshare of champ-role games
Summoners
FlashIgnite
Starting
Doran's RingHealth Potion
Boots
Sorcerer's Shoes
Core Build Order
Malignance→Stormsurge→Shadowflame
Situationalpick % / games
4th item
Rabadon's Deathcap28.6%2g
Zhonya's Hourglass28.6%2g
5th item
Rabadon's Deathcap50.0%1g
Morellonomicon50.0%1g
SYNERGIZES WITH
LeonaLeona76.9%26g
TristanaTristana69.4%36g
CaitlynCaitlyn57.1%35g
JinxJinx53.8%39g
LuluLulu54.8%31g

STATS

PERFORMANCEavg / game
CS / min6.3
Gold / min381
Damage to champs25,060
Kill participation38%
Vision score23
Damage share23%

WIN BY GAME LENGTH

<25
39.1%115g
25-30
53.2%139g
30-35
53.9%128g
35+
45.2%62g

DAMAGE PROFILE

444 games measured
Builds APCC 1.19/min · 73rd pct

Damage dealt to champions in this role. The build label comes from items, so it can differ from the damage split.

OBJECTIVE IMPACT

win rate with vs without · correlation, not causation

First blood

secured in 11.5% · 444 games
POINT SWING+0.4
WITH49.0%
WITHOUT48.6%

First tower

secured in 8.8% · 444 games
POINT SWING+14.1
WITH61.5%
WITHOUT47.4%

First dragonteam

secured in 50.9% · 448 games
POINT SWING+27.8
WITH62.3%
WITHOUT34.5%

First heraldteam

secured in 37.9% · 448 games
POINT SWING+35.3
WITH70.6%
WITHOUT35.3%

First baronteam

secured in 36.8% · 448 games
POINT SWING+52.5
WITH81.8%
WITHOUT29.3%

First voidgrubsteam

secured in 45.3% · 448 games
POINT SWING+7.4
WITH52.7%
WITHOUT45.3%